﻿using System;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;

namespace Microsoft.Practices.SLUnity.Configuration
{
    public abstract class ConfigurationSection : ConfigurationElement	{
        //private string _name;
        //private string _value;
	}
}
